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No Freakin Way is a poker-like party game for teens and adults during which other players will try to guess how much money they'd have to pay a certain player to do a super-embarrassing thing. The embarrassing actions proposed may include things like eating something commonly thought of as disgusting, saying something weird in public, or dressing strangely in public. Due to the small tokens included in each game, which represent certain amounts of money, this game is not suitable for small children.
The cost of No Freakin Way is $19.95 plus $9.95 shipping, for a total price of $29.90.
Price is from As Seen on TV Commercial page: nofreakinway.com
To start playing this game, choose a player to be in the "hot seat" and then make up some sort of imaginary humiliating scenario to put them in. You can use the scenario suggestions found on the back of the No Freakin Way tokens, but this isn't mandatory. All other players can add detail to the scenario, and it can be as outlandish as possible since no one's really going to carry it out. An example of a funny scenario would be asking the player in question to dress up in a monkey suit and wander through town.
After a scenario's been proposed, the player in the "hot seat" will be able to choose how much money they'd need to motivate them to do what you've asked of them. They'll indicate this in the form of a token, concealed from everyone else, and they can either choose a dollar, ten thousand dollars, a hundred thousand or even a million dollars. If they think they'd never do it, regardless of how much they were paid, they'll also have the option of choosing a No Freakin Way token.
Next, every other player will be able to guess which token the player in the "hot seat" has chosen, by holding out their own token in the palm of their hand. If anyone makes a correct guess, they'll be able to take the tokens from the other players who have guessed incorrectly. To find out what to do in the event that more than one player guesses correctly, consult your instruction manual.
Following the distribution of tokens, based on who made the correct guess, the entire group of players can move on to the next scenario. You'll need to choose another player to be in the "hot seat" and make the scenario a different one. You can continue on with different scenarios until all the tokens have been used, and after that, whoever has the most tokens will be deemed the winner.
Since you'll be able to make up your own scenarios or change suggested scenarios based on the group you're with, this game is suitable for people of all ages and genders, aside from small children. If you've got an all-adult group or a group that contains only people of the same sex, you may want to make up more sexual scenarios than you would with a young teenager present. Along the same lines, if you're playing with your grandmother, you might also want to keep the content cleaner than you otherwise would.
All the pieces that come with each game are small and compact, so this is a good one to bring along with you on vacation or to a friend or relative's house. If you don't want to take the octagon-shaped box that each game originally comes in, you can even save space by putting all the essential pieces in a plastic or cloth bag instead.
You won't require any batteries or electricity to play this game—just your body, your brain, and at least one other person. You'll never need any electricity to play it, either. Therefore, you'll be able to play it while the power is out or while you're camping without electricity, without worrying about hunting down spare sets of batteries.
Life can get pretty serious these days, but you'll be able to give yourself a laugh if you whip out this game with friends or family after a long, stressful day. The larger the group, the more laughter there'll probably be, and the game may become even funnier if you enjoy food and alcoholic beverages along with it. Plus, unlike with a traditional game of poker, no one will end up losing real money, so everyone will likely leave the table smiling.
On a related note, if you've got a friend with a good sense of humor who generally enjoys games, No Freakin Way may be an excellent gift to give them on a special occasion. They may find it so enticing that they want to open it right away, and if they're opening the box at a party, it's unlikely that they'll have difficulty finding others to play with them.
No Freakin Way will encourage even the dullest person to get creative by asking them to make up funny scenarios or add to existing scenario suggestions. When each player in the group adds to a certain scenario, that'll inspire the next player to add another detail that's even more interesting, and on and on it'll go. You might even end up with a scenario that's interesting enough to be made into a movie after all of you are done putting in your two cents.
The majority of people will probably view this game as light-hearted fun, as opposed to being offensive. However, if a particular group's scenario suggestions become too bawdy or risque, people who think quite conservatively could become offended. There are some places where it may not be appropriate to take this game, due to the potential for offending others: a church, an office or an academic institution, just to name a few.
While playing this game, most people will understand that the scenarios involved are fictional, and no one should be taking action in regard to them in real life. Unfortunately, though, the occasional player may think that they should actually eat food off the ground, grab a stranger's clothing or do something else that's not socially acceptable in certain places. If you're an adult playing this game with teenagers, you'll have to make it a priority to explain that the game's scenarios should only take place in the imagination.
Besides keeping the small tokens away from young children while you're playing this game, you must store the game out of the reach of those children, too. Storing the game safely and securely will not only help prevent children from accidentally ingesting the pieces, but it'll also prevent you from losing them, which wouldn't be that hard to do, given their size.
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How can I buy the game. I want to get two of them. Please. Jan Colyer.
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